Vexx

Former Captain of the Mynock Hunter,Captain of the Tempist , Member of the Blood Cross

Description:

Vexx – PL 6

Abilities
Strength 1, Stamina 3, Agility 2, Dexterity 5, Fighting 3, Intellect 2, Awareness 1, Presence 1

Advantages
Ace Pilot, Connected, Contacts, Equipment 24, Improved Critical 2: Vibro-dagger, Improved Initiative, Luck, Power Attack, Ranged Attack

Skills
Acrobatics 2 (4), Athletics 2 (3), Close Combat: Vibro-dagger: Strength-based Damage 1 4 (7), Deception 2 (3), Expertise: Astrogation 2 (4), Expertise: Streetwise 1 (3), Insight 2 (3), Intimidation 2 (3), Investigation 2 (4), Perception 5 (6), Ranged Combat: Pistols 1 (6), Ranged Combat: Transport Ship Weapons 2 (7), Sleight of Hand 1 (6), Stealth 2 (4), Technology 2 (4), Treatment 2 (4), Vehicles 8 (13)

Powers
Armored Flight Suite
Armored Flight Suite: Immunity 10 (technological, Life Support; Quirk: 10 hours only)
Armored Flight Suite: Protection 2 (+2 Toughness)
Ripper Shotgun: Slugs : Blast 5 (ballistic, DC 20; Quirk: Requires a standard action to reload on a natural 1)
Ripper Shotgun: Flachett: Blast 3 (Alternate; ballistic, DC 18; Accurate: +2; Quirk: Requires a standard action to reload on a natural 1)
Vibro-dagger: Strength-based Damage 1 (slashing, DC 17, Advantages: Improved Critical 2)

Equipment
Armored Flight suite [Armored Flight Suite], Commlink, Ripper Sawed-Off Shotgun [Ripper Shotgun: Slugs : Blast 5, ballistic, DC 20; Quirk: Requires a standard action to reload on a natural 1], The Tempest, Vibrodagger [Vibro-dagger: Strength-based Damage 1, slashing, DC 17, Advantages: Improved Critical 2]

Offense
Initiative +6
Grab, +7 (DC Spec 11)
Ripper Shotgun: Flachett: Blast 3, +9 (DC 18)
Ripper Shotgun: Slugs : Blast 5, +7 (DC 20)
Throw, +6 (DC 16)
Unarmed, +7 (DC 16)
Vibro-dagger: Strength-based Damage 1, +7 (DC 17)

Complications
Motivation: Recognition in the Bloodcross: Vexx constantly tries to prove himself within the Bloodcross. He doesn’t want to appear to have favoritism from his cousin Rav. He wants to prove that he was made a ships Captian by his own merit.
Rivalry: Ko’Del: Vexx has an intense Rivalry with Ko’Del, a fellow member of the Bloodcross. Vexx looks to out do Ko’Del at every chance he can get.

Languages
Basic

Defense
Dodge 4, Parry 7, Fortitude 5, Toughness 5, Will 3

Power Points
Abilities 36 + Powers 0 + Advantages 31 + Skills 21 (42 ranks) + Defenses 10 = 98


The Tempest – PL 6

Strength 18, Defense 3, Toughness 15, Size Colossal

Features:
Alarm 1, Cargo bay 1, Computer System 1, Hidden Compartments 2, Living Quarters 1

Powers
Communication: Other Communication 4 (Sense Type: Holonet; Limited: Requires Holonet Transciever)
Configurable Friend/Foe ID: Enhanced Trait 3 (Advantages: Benefit, Alternate Identity 3: Choose Identity)
Deflector Shields: Create 10 (Volume: 1000 cft., DC 20; Selective; Check Required 5: DC 15 – Technology, to Repair )
Quad-Gun Turrets: Blast 10 (plasma, DC 21; Feature 2: Two Gunners)
Radar/Sensors: Senses 7 (Detect: Spacecraft 2: ranged, Extended: Radar 3: x1k, Radius: Radar, Ranged: Choose Sense)
Sub-light Drive
Life-Support Systems: Movement 1 (Environmental Adaptation: Space)
Sub-light Drive: Flight 9 (Speed: 1000 miles/hour, 2 miles/round)
Hyperdrive: Movement 3 (Alternate; Environmental Adaptation: Choose Environment, Space Travel 2: other solar systems)

Offense
Quad-Gun Turrets: Blast 10, +6 (DC 21)

Power Points
Abilities 6 + Powers 90 + Advantages 0 + Features 6 + Skills 0 (0 ranks) + Defenses 13 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 95

Validation: Quad-Gun Turrets: Blast 10: Save DC exceeds Power Level limit by 4; Deflector Shields: Create 10: Exceeds Power Level limit by 4; Athletics: Exceeds Power Level limit by 2

Bio:

Vexx

Star Wars Skewed Universe: The Rise of the Fallen the_thorn3473